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Dark runner build
Dark runner build









Use Mystic Regeneration, and Vital Boon for healing.

dark runner build

  • Use Dash to run over Barbed Traps without igniting them.
  • The more running skills you activate in a shorter time frame the better the deaggroing. It further adds great de-aggro potential due to the number of used running skills (3), and the short duration of some of them (Dash). Note: This is the only way to keep up the running stances continuously. Harrier's Haste, Dash, Dark Escape, Dash, Harrier's Haste, Dash, Dark Escape, etc.
  • Use your Dash in-between Harrier's Haste and Dark Escape for a near-continuous running sequence:.
  • Note: A Stance Shield is recommended, for you will nearly be 100% of your time in a Stance.
  • Either a perfect Stance or Enchanted Shield: Grognar's Defender, Jacqui's Aegis, etc.
  • A +20 En staff w/ 20% longer Enchantments for Superior Teleporting (with more than one tele-skill) is recommended, such as Ferverborn Staff or Sadi's Benediction.
  • Any one-handed weapon with +5 Energy, and +20% longer Enchantments: Totem Axe, Rajazan's Fervor, etc.
  • Rune of Restoration (Reduces the duration of Bleeding, and Crippled by 20%.).
  • Recommended for the Superior Teleporting variant of the build.

    dark runner build

    Radiant Insignia for all your Armor parts, which gives extra energy.Stalwart Insignia for all your Armor parts, which gives +10 (vs.This build can serve as a framework for other Dervish running builds as well and is, with slight modifications, usable around whole areas of Guild Wars including Prophecies, Factions, Nightfall and Eye of the North. It is almost impossible to ruin this run with this build providing well-balanced running with back-up healing spells, and teleporting. Running from Beacon's Perch to Droknar's Forge has never been easier than with this Dervish build following the Vow of Silence approach.











    Dark runner build